We are currently updating the website for the latest patch! Report your findings to our discord
Starting hunger set at 100%
Stomach contents no longer scale with player growth. This means the faster an animal grows and mass increases, the more food they will need to maintain themselves as their stomach expands
Players can set an active nutrient on their status menu. Active nutrients are what gets altered by environmental factors such as Salt Licks and other nutrient drains
Salt Licks now drain a player's an active nutrient
Salt Licks now properly cure vomit sickness
Buffs immediately apply on nutrient intake and the buff strength is proportionate to the amount of total nutrients consumed
Ceratosaurus manual vomit now decay corpses substantially faster based on the weight of a corpse
Corpse food values have been updated
Plant food values have been updated
Stegosaurus tail impale attack has been moved to the directional controls
Stegosaurus power swing charge removed
Elite fish have updated fleeing logic and will also occasionally hunt smaller players (including full grown Beipis. This wasn't originally intended but it's Friday and it's fun time. Just DODGE! Will be adjusted next HT update)
Port location has been extended (Vegetation has been temporarily stripped away)
Eggs gestation has been added on the nest menu. Gestating Eggs is required for laying eggs
Egg Gestation require a mother to expend both 5% food and 5% of any nutrient per egg on the nest screen. This will gestate an egg over 5 minutes (Does not require an active nest or bonded partner)
If an animal actively gestating eggs is killed, their eggs are contained within the corpse and are edible by carnivores and omnivores
Egg incubation is 5 minutes for all animals
Eggs can now be scented
Eggs can now be picked up and stolen from a nest to be eaten
Several mutations have had functionality adjustments to make their utility more useful and descriptions updated (edited)
[10:03 PM]
Some notes about bugs we're aware of:
Distance textures and blending has been temporarily disabled
Scavengers temporarily disabled
A particular building or part of it may suddenly become a metal texture. This has been patched for next week