Migrations & Patrol Zones
Server Wide Events
Mass Migrations
Mass Migrations are a server wide Migration event. When mass migration is active no migrations or patrol zones will spawn for your dinosaur species.
Happens every 12hr in real time.
Tread carefully as all dinosaur types will be attracted to the area for food and fighting.
Added in Patch 0.17.54
Dinosaur Specific Events
Migrations
Travel across the map together, creating a safe way to gather your required diets while lessening the threat of carnivores. But if you fall behind or become too weak, you may be picked off by the hungry carnivores that follow close behind.
As a herbivore, you want to follow your migration path to pick up your required diets. Over time, the migration zone will move after enough food has been eaten at the current one.
If you are a baby/juvi seek out sanctuary zones for safer eating and better growth. As of Dev Blog #52, Migrations are stated to not spawn as often as they used to.
Migration Zones have been toned down and do not automatically adjust player diets to everything in the location they are summoned, but strongly increase nutrient yields from preferred foods.
What to know about migrations?
Migrations goal is to get players moving around the map and going to locations that they would normally inhabit as the dinosaur they are playing.
Increased food spawns during season at migration zones
Your diet options can increase while in migration zones.
Better growth opportunities
Species specific locations and migration paths
Some dinosaurs will not overlap migration zones (ex: pachy & stego)
Leftover food will despawn around 30 minutes after new migration zone is marked.
Patrol Zones
Dev Blog #52: "Patrol Zones are limited to an individual or the group that they lead (group members always have the patrol zone of a group leader), which are smaller pockets of exploration areas across the island that can yield food and benefits should a player go there.
For carnivores, patrol zones that have or had recent player activity in them that are also part of your diet will activate after a short delay. It won’t guarantee that you go to a zone and just see players running around, but it will give you a staging point for a hunt." - Don
Image courtesy of J72 video
Nesting Patrol Zones
Not Released Yet. Information at this time seen mentioned within Dev Blog #52
"Nesting gameplay is getting the attention it sorely needs. Various nesting areas are being drummed up around the island, some of which are a common design where any animal can reach and nest, but a few bespoke locations may be harder to reach or inaccessible to some animals. These locations will have unique patrol zones designed to help parents raise their young and remain nearby without forcing the parents to struggle too hard for resources. (Final Note: There’s also some testing going on to allow eligible but unbonded animals to use their courtship calls at a longer range, not unlike a mating call, to find other players who want to create a nest and I’m hoping it works out as a finalized addition)."
Content Creators
Last updated on 11/7/2024