Mutations

Mutations the newest mechanic for The Isle! Allows users to customize and change up your gameplay. Though this system won't see its final form until the Elder system is released.

Mutations are chosen as a player progresses through the game. The juvenile stage is when you select your first mutation and then again at sub-adult and adult. The larger hexagons represent your lifecycle chosen mutations. Hexagon 4 is for the Elder System and hexagon 5-6 are unknowns at this time.

Mutations UI

Lifecycle Mutations

Accelerated Prey Drive (Carnivore)

Advanced Gestation (Female Only)

Barometric Sensitivity (Herbivore)

Cellular Regeneration

Congenital Hypoalgesia

Efficient Digestion

Enlarged Meniscus

Epidermal Fibrosis

Featherweight

Hematophagy

Hemomania (Carnivore)

Hydrodynamic

Hydro-regenerative

Hypervigilance (Herbivore)

Increased Inspiratory Capacity

Infrasound Communication

Nocturnal

Osteosclerosis

Photosynthetic Regeneration (Herbivore)

Photosynthetic Tissue

Reabsorption

Social Behavior (Group Leader Only)

Submerged Optical Retention 

Sustained Hydration

Truculency (Herbivore)

Wader

Xerocole Adaptation (Herbivore)

Slot 2 Exclusive Lifecycle Mutations

Tactile Endurance (Herbivore)

Traumatic Thrombosis 

Gastronomic Regeneration 

Hypermetabolic Inanition (Carnivore)

Unlockable Lifestyle Mutations

Augmented Tapetum (Carnivore) 

Cannibalistic (Carnivore) 

Enhanced Digestion

Heightened Ghrelin

Multichambered Lungs

Osteophagic (Carnivore) 

Prolific Reproduction (Female Only)

Reinforced Tendons

Reniculate Kidneys

Horde Test Content

Pit Organ

Paratrepsis

Cochlear Sensitivity

Removed Content

Intraspecific Aggression (Removed 0.15.116)